USR "Ghost" rebuild - Fractured Space

Original concept by Mike Hill. I am responsible for the entire game asset as well as completely new procedural shaders in UE4 that will be shared by all ships in the game, showcased here. I reduced the base cost of the asset a fair bit - triangle count has gone down from 347k to 170k and the amount of materials has gone down from 19 to 7. Might add more breakdown here later if I get the chance!

Hans palm 01
Hans palm 08
Hans palm 02
Hans palm 06
Hans palm 20
Hans palm 07
Hans palm 03
Hans palm 18
Hans palm 22
Hans palm 16
Hans palm 17
Hans palm 04
Hans palm 11
Hans palm 12
Hans palm 09
Hans palm 13
Hans palm 05b
Hans palm 14
Hans palm 21
Hans palm 10
Hans palm 015
Hans palm 19
Hans palm ghost skin 1

Default USR skin

Hans palm ghost skin 6

"Black Edition"

Hans palm ghost skin 7

"Acid Thunder"

Hans palm ghost skin 3

"Neptune"

Hans palm ghost skin 5

"Type G"

Hans palm ghost skin 8

"Roccat"

Hans palm ghost skin 2

"Neso"

Hans palm ghost skin 11

"Stars & Stripes"

Hans palm ghost skin 10

"Saturn"

Hans palm ghost skin 9

"Mercury"

Hans palm ghost skin 4

"Neso Dawn"

Hans palm ghostcomp04

Comparison gif

Hans palm ghostcomp03

Comparison gif