So I went and rebuilt the very first ship I ever made for Fractured Space two years ago. A handful of elements are recycled from the old model but it is almost entirely a new model. I managed to reduce the tri count by a whopping 70k (400k down to 330k) whilst making big improvements with its look.
Original concept art by Mike Hill.
BTW, Fractured Space is out of early access and out of alpha today! Check it out :)
http://store.steampowered.com/app/310380/